Game Descriptions for 2012
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Classic BattleTech: Game type: Sci-Fi                                                                                               Time: 8am - Noon (Friday, Session 1)
Event Title: Red Vs. Blue
Game Master:
Specialist GM Robert Wall                                                                                             
Room: Magnolia
Table Number: MN-1
Number of Players: 1-8
GM Description: The year is 3132 and peace has come to the galaxy once again.  You are part of the few Mech jocks left in the universe and you are proud to
be apart of the great Republic of the Inner Sphere.  The only problem is you are part of the new guard and the old guard is always beating your team on the
practice field.   

It's time for another match between you, The Blue Team, and the old guard, The Red Team.  Sick of getting defeated you lead the charge against the Red
Team in a capture the flag event which will be broadcast on the Inner Stellar Network for billions of people to see.  Can you make your Sergeant proud and take
the day?  Lined up on the field, with the Exarch watching, you wait for him to give the signal.  A voice, Tex's,  breaks through com silence, ”Go to Red Base. Kill
everybody. Get the flag back.”   The viewing stands are silent, the wind rustles the leaves in the trees, and you are one heart beat away from either your first
victory, or the final crushing defeat of a less than shinning career.  The Exarch looks at you, and signals.

It’s Red vs. Blue in a 4 vs. 4 Capture the Flag match up. Can you finally put an end to the relentless defeats using your Striker Lance? First team with 3
Captures wins!

Rules Used: BattleTech Total Warfare.  No experience necessary, all items provided.
Dystopian Legions: Game type: VSF (Victorian Sci-Fi)                                                                 Time: 10am - 2pm (Friday, Session 1)
Event Title: Vixen in the Steam
Game Master: Todd Wittie
Room: Magnolia
Table Number: MN-3
Number of Players: 1-2
GM Description: Dystopian Legions is a fast-paced tabletop game set in the exciting world of Dystopian Wars, where Victorian super science fiction has
created a fascinating and brutal arena for a deadly world war.  In this game of Dystopian Legions, forces from the Prussians and the Federated States of
America will face each other in battle.
Modified GQ 3rd. ed: Game type: Historical                                                                                    Time: Noon - 4pm (Friday, Session 2)
Event Title: Pacific Thunder
Game Master: Randy  Fant
Room: Magnolia
Table Number: MN-1, 4
Number of Players: 2-8
GM Description: It's 1941 & the Japanese main battle fleet lead by the Super Dreadnought Tosa & Battle Cruiser Amagi approaches Luzon. The US Pacific
fleet lead by the SD South Dakota & Battle Cruiser Lexington sorties from Manila Bay to stop the invasion fleet. This is a surface engagement involving units
canceled during the Washington naval treaty.
Classic BattleTech: Game type: Sci-Fi                                                                                             Time: 4 - 8pm (Friday, Session 2)
Event Title: Bragging Rights
Game Master:
Specialist GM Kenneth Wall                                                                                             
Room: Magnolia
Table Number: MN-1
Number of Players: 1-8
GM Description: It’s that time of the year again. The annual cadet competition between Alpha Company and Bravo Company.  Each year they battle for
bragging rights. Each Company Commander has picked their best cadet pilots to fill a lance and showcase the level of skill they have managed to acquire. Climb
aboard your Mech!  It's time to grind noses into the dirt and make a name for yourself.

Rules Used: BattleTech Total Warfare.  No experience necessary, all items provided.
Classic BattleTech: Game type: Sci-Fi                                                                                           Time: 8 - 11pm (Friday, Session 3)
Event Title: Rock’em; Sock’em
Game Master:
Specialist GMs Kenneth & Robert Wall                                                                                             
Room: Magnolia
Table Number: MN-1
Number of Players: 1-8
GM Description: On Solarius there are the Games! Combat spectacles ranging from unaugmented one on one matchups; up to Battlemech combat involving
entire Stables.  Before you think about becoming the Grand Champion, you need to rise through the ranks.
Check Your Six - Jet Age: Game type: Modern Historical                                                                 Time: 1 - 5:30pm (Friday, Session 2)
Event Title: Thunder in the Sky
Game Master:
Special Guest Marcelo Figueroa
Room: Magnolia
Table Number: MN-2
Number of Players: 1-8
GM Description: Top Gun (Movie Finale)

“Gentlemen, this is bull’s-eye. The communication ship SS Layton has become disabled & has wandered into foreign territory. A rescue operation is to begin
within the hour. Your mission is to give it air support to that rescue. There are MiGs in the area & tensions are high. If you witness a hostile act, you will return
fire. Gentlemen, this is the real thing.”
Wings of War (A.K.A. Wings of Glory): Game type: Historical                                                         Time: 7 - 11pm (Friday, Session 3)
Event Title: WW1 Knights of Air
Game Master:
Special Guest Blake Radetzky
Room: Magnolia
Table Number: MN-3
Number of Players: 1-8
GM Description: With the new release of Wings of Glory, we revisit Wings of War to get prepared for moving to Wings of Glory. Come fly some WW1
miniature aircraft in a mass dogfight. All materials are provided, however, if you have some WoW planes and decks, by all means, please bring them up and
Come Fly With US!

Wings of War by Fantasy Flight Games is out of print. :(  But not any more.  Now with Wings of Glory, you can once again play in the air.  Come join Special
Guest Blake Radetzky and fight WWI battles IN THE AIR.  Zooooooommmm....!
American Gangsters: Moonshiners: Game type: 1920s Gangsters Era                                       Time: 6 - 10pm (Friday, Session 3)
Event Title: Texas Ranger Round-up                                                                                                                                                           
Game Master: Devon & Lance Smith
Room: Magnolia
Table Number: MN-4
Number of Players: 1-6
GM Description: The Texas Rangers must break up an illegal moonshine operation run by a local headstrong family know as the McKampits! The Rangers
know that these folks are well-known for the phrase, “You can have my gun when you take it out of my cold dead fingers!” These folks have been living in the
woods for generations and are born hunters. The rangers are hoping they will come along peacefully; however, the rangers never back away from a fight and
always get their man!
All figures provided, no experience necessary.  Learn this fast paced fun game in minutes and enjoy it for a lifetime.
Bolt Action: Game type: Historical (WWII tactical war-game)                                                              Time: 5:30 - 11:30pm (Friday, Session 3)
Event Title: Welcome to Europe Joe!
Game Master:
Premier GM Scott Clinton
Room: Magnolia
Table Number: MN-6,7,8  
THIS GAME IS SO BIG IT TAKES THREE TABLES TO RUN!
Number of Players: 1-8
GM Description: 10th July 1943, 10mi north of Gela, Sicily.  Allied landings have successfully secured a narrow beachhead in Europe by way of Sicily hours
ago and now elements of the US 1st Infantry division are pushing inland.  As nightfall nears Italian defenses begin to stiffen as are dug-in units from the
Livorno division are encountered overlooking a key road junction. Your company is tasked with taking the key position before nightfall. Time is critical.  
Intelligence indicates the German crack SS Herman Goring is expected to counter-attack at dawn and night fast approaching.
 Beginners Welcome.
Rally Around the King: Game type: Fantasy                                                                                  Time: 1 - 5pm (Friday, Session 2)
Event Title: The Mines of Thasos
Game Master: Elaine Patterson
Room: Magnolia
Table Number: MN-9
Number of Players: 1-4
GM Description: It is 465 B.C.E. & a classic battle between armies of Greek hoplites. The sacred rites have been completed. You've given your speech. Take
the place of honor in the phalanx. Time to sing the paean as you approach the enemy. Sound the 'epidromos', the charge, and seize the victory.

"For no man ever proves himself a good man in war unless he can endure to face the blood & the slaughter, go close against the enemy and fight with his
hands." - Tyrtaeus of Sparta
2013 - Saturday
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2013 - Miniatures (Friday Events)
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Classic BattleTech: Game type: Sci-Fi                                                                                                   Time: 8 - Noon (Saturday, Session 1)
Event Title: Battle of Addicks
Game Master:
Specialist GMs Kenneth & Robert Wall                                                                                           
Room: Magnolia
Table Number: MN-1
Number of Players: 1-8
GM Description: On Aug. 7th of 3132 a dark age has descended on the Inner Sphere. Known as “Gray Monday” 80% of the HPG network went dark and
thousands of worlds were thrown into chaos.  Some fought against the chaos; others took advantage of it. In Nov. of 3132 on the planet of Addicks; two forces
clashed. The Northwind Highlanders, led by Capt. Tara Bishop, fought to protect the planet for the Republic of the Sphere. While the force known as Dragon’s
Fury sought to use the planets oil fields to help fuel their campaign to bring glory to the Draconis Combine. Choose your side to see who wins the day.
BattleTech Total Warfare and Dark Age mini rules.
 No experience necessary, all items provided.
Battletech: Game type: Sci-Fi                                                                                                            Time: Noon - 5pm (Saturday, Session 2)
Event Title: Frozen Misery
Game Master: Randy Fant                                                                                             
Room: Magnolia
Table Number: MN-1
Number of Players: 2-12
GM Description: In 3027 units of the 17th Galedon Regulars engage the Wolfs Dragoons in snow drifts on the Ice planet Misery.
Classic BattleTech: Game type: Sci-Fi                                                                                                   Time: 7 - 11:30pm (Saturday, Session 3)
Event Title: Refusal War
Game Master:
Specialist GMs Kenneth & Robert Wall                                                                                       
Room: Magnolia
Table Number: MN-1
Number of Players: 1-10
GM Description: In 3052 Ulric Kerensky, backed by the entire Grand Council agreed to the Battle of Tukayyid, a winner take all conflict.  The Inner Sphere won
the battle bringing the Clan Invasion to a brief halt.  

By 3057 the Clan's two factions, the Warden Clans and the Crusader Clans, had become so embittered by the Treaty of Tukayyid that it caused the Refusal
War.  The war began on a small planet, Colmar, which became the first world of many where they would collide. Here, on a small and seemingly insignificant
planet Clan Jade Falcon and Clan Wolf face off, attempting to defeat their now hated enemy.  Will you bare your fangs with the Wolves 352nd Assault Cluster
or unsheathe your talons in the Twelfth Falcon Regulars?

Rules Used: BattleTech Total Warfare.  No experience necessary, all items provided.
War Machine: Game type: Steam Punk                                                                                                         Time: 2 - 6pm & 7 - 11:30pm (Saturday, All Day)
Event Title: Temple of the Extoller                                                                                                                      
Game Master: Apollo Harden                                                                                                                                      
Room:
Breakout Room 3                                                                                                                                         
Table Number: MN-10, 11, 12
Number of Players: 1-4
GM Description: You've all played it as kids.  Well, now you can do it Steam Punk Style.  Come play this "King of the Hill Scenario" on Saturday.   

Note: there are four
Temple of the Extoller events on Saturday.  Each game lasts aprox. 3hrs.  So, you can play multiple times.  Make sure to put your name on
each Game Sign-up Sheet for each game.
War Machine: Game type: Steam Punk                                                                                                        Time: 2 - 6pm & 7 - 11:30pm (Saturday, All Day)
Event Title: The Demon Cliffs                                                                                                                                      
Game Master: Apollo Harden                                                                                                                                       
Room:
Breakout Room 3                                                                                                                                         
Table Number: MN-13, 14, 15
Number of Players: 1-4
GM Description: You don't want to play that silly "King of the Hill" scenario.  Blah blah blah.  No, what you want to do is come assault THE DEMON CLIFFS.  
Only the brave and foolhardy do so.  Are you?  Do you have enough guts to bring the fight to the Cliffs?  Only time will tell.  First you learned it at the Demo
Table (i.e. MN-5) now come do it FOR REAL (announcer's voice is loud and echoes).

Note: there are four The Demon Cliffs events on Saturday.  Each game lasts aprox. 3hrs.  So, you can play multiple times.  Make sure to put your name on
each Game Sign-up Sheet for each game.
War Machine: Game type: Come n' Go Demo                                                                                              Time: All Day Saturday starting at 11am
Event Title: Demo Table                                                                                                                                
Game Master: Apollo Harden                                                                                                                                     
Room:
Breakout Room 3                                                                                                                                                             
Table Number: MN-16
Number of Players: 1-a Bazillion (i.e. There is enough space and time for everyone to come)
 
GM Description: You've heard about the Greatness of Apollo.  You've seen the majesty of painted miniatures.  Well... Now you can have both with this all in
one Demo game for War Machine.  Come learn how to play.  It's easy and fun.  Then, go join one of the two games that happen every 3hrs on Saturday.  
"Learn it then Play it!"  That's what Apollo always says.  Even if you only have time to learn this great game by joining in one demo.  You won't be sorry.  In fact,
you probably will start playing it when you get home.
Honor and Arms: Game type: Historical                                                                                                        Time: 8 - Noon (Saturday, Session 1)
Event Title: Talavera 27-28 July, 1809                                                                                                                                
Game Master:
Premier GM Vance Frey                                                                                                                                     
Room: Magnolia                                                                                                                                                             
Table Number: MN-4
Number of Players: 1-8
 
GM Description: The soon-to-be Duke of Wellington faced off in a grim battle for Talavera.  Do you side with the French and Bonaparte, or are you with
Wellington?  Choose your side and possibly turn the tide of battle in this fast paced enjoyable game.  Change history, or fight to keep it the same.  No figures
required.  Rules taught at the table.  Learn it in 5min.
Honor and Arms: Game type: Historical                                                                                                         Time: Noon - 5pm (Saturday, Session 2)
Event Title: GM Sponsored Tournament                                                                                                                                
Game Master: Premier GM Vance Frey                                                                                                                                     
Room: Magnolia                                                                                                                                                             
Table Number: MN-4
Number of Players: 1-6  
GM Description: Face-off in this Grand Melee Single Round Tournament, where winner takes all.  Design your own army or use a pre-generated list.  Winner
is given an army to take home.  Prize supplied by
Pendraken Miniatures.   Winner chosen by scoring: gain 1 point per stand that survived, 1 point per stand
you kill (does not include broken troops), 1/2 a point for each routed stand.  Winner is player with highest score.  In the event of a tie, a sudden death match
will be played to determine the winner of the tournament.  The side/player with the greatest losses will lose the tournament.  This will occur on a 2ft by 2ft table
in 2 full rounds.  If time does not permit, then each player will roll 1D6.  The person with the highest roll will be deemed the winner of the tournament.  Sign up
early, only 6 slots available!
ACW using DBACW Rules: Game type: Historical                                                                             Time: 7:30 - 11:30pm (Saturday, Session 3)
Event Title: What if?...                                                                                                                                
Game Master:
Special Guest Blake Radetzky                                                                                                                                     
Room: Magnolia                                                                                                                                                             
Table Number: MN-4
Number of Players: 1-6
GM Description: In the fall of 1863, a pivotal moment did not occur for the South, during the American Civil War.  But what if… what if it became a pivotal
moment and made the difference for winning?  Join us for this exciting what if battle hosted by Texicon's special guest Blake Radetzky.  No prior experience
needed.  Learn DBACW rules at the table.  All miniatures supplied, you just need your excitement.



                                    Did you know ACW means American Civil War?  Did you know that DB stands for De Bellis Antiquitatis?

                                    Click Here to go to On Military Matters home page.  Click Here for a free ACW-DBA A conversion for the American Civil War
in DBA by Craig Cartmell.  DBA rules are published by On Military Matters.  Click Here to go to the DE BELLIS ANTIQUITATIS rule book.
Warlord Rules: Game type: Historical                                                                                                                 Time: 9am - 1pm (Saturday, Session 1)
Event Title: A Walk in the Park…Teutoberger Wald-AD9                                                                                                                               
Game Master: Jeff Lawrence                                                                                                                                     
Room: Magnolia                                                                                                                                                            
 
Table Number: MN-6
Number of Players: 1-8  
GM Description: Flavius, your veteran Roman Centurion is cut off and surrounded in heavy woods by screaming Cherusci German tribesmen under the
command of Arminius. You are not only fighting against foot and mounted enemy; but the heavy rain has turned the ground into a swamp beneath your
sandals. Surrender is not an option as it would mean certain torture and death. Your only chance is to fight on for 5 long hours(turns) until dark. Note: The only
missile phase is during turn one. After that, the fight will be hand to hand melee for the duration.
Modified Combat Zone D/6 system: Game type: Modern & Victorian guns & Girls                                  Time: 1 - 5:30pm (Saturday, Session 2)
Event Title: Chasin' Down a Hoodoo There                                                                                                                               
Game Master: Jeff Lawrence                                                                                                                                     
Room: Magnolia                                                                                                                                                            
 
Table Number: MN-6
Number of Players: 1-8  
GM Description: The courier arrived and delivered the note.  Not waiting for a reply, he sped off.  It simply said, "Barron Salmedi and Baroness Marie LeVeau
invite you to the grand opening of their majestic cabin retreat; LaGrange.  The height of Victorian splendor!" You had been introduced to the Barron only one
month ago.  He'd been fascinating and very hospitable.  It seemed like a grand weekend was in the offing.  After presenting the invitation to your friends, they
all agreed that it seemed wonderful.  The carriage quickly transported you all to the quaint village. Upon arriving, everyone found it odd there was no reception
at the manor gates.  Proceeding to the cottages, you unpacked and prepared for a grand adventure.  There was to be a gala reception that evening and the
women were alight with enthusiasm.  You and your friends set out to survey the lake to find the dock well lit by the gas-lights, and the fishing boat moored
ready for use. The sunlight's last rays were filtering through the trees as you arrived back at the cabins.  That's when the horrors of the bayou came to life and
the undead began shambling out of the darkening night.

Assume the role of one of the characters in this Victorian, Horror event
using Combat Zone (modified) rues with Malifaux stats and figures.  No
experience necessary.  30mm Miniatures provided.  Can you survive, or will The Barron, Baroness, and their hoard defeat you?  This game uses
Malifaux stat
cards and miniatures.
Bolt Action: Game type: Historical (WWII tactical war-game)                                                              Time: 7:30 - 11:30pm (Saturday, Session 3)
Event Title: Hedgerow Hoppin' more fun with a Friend!
Game Master:
Premier GM Scott Clinton
Room: Magnolia
Table Number: MN-6,7,8
 THIS GAME IS SO BIG IT TAKES THREE TABLES TO RUN!
Number of Players: 1-8
GM Description: Dawn, 6th June 1944, Normandy, France. Hours ago the predawn airborne drops for D-Day were so widely scattered that elements of the U.
S. and British airborne forces were intermingled over a swath of Normandy in northwestern France.  Dawn finds several scattered of these crack airborne units
fighting side by side “toward the sounds of fire” and causing havoc wherever they can.  Elements of the U.S. 101st/82nd airborne and British 1st airborne rally
and assault a German occupied chateau' in attempts to cease a crossroads and find out exactly where they hell they are!
 Beginners welcome.
Dystopian Legions: Game type: VSF (Victorian Sci-Fi)                                                                          Time: 11am - 4pm (Saturday, Session 1)
Event Title: Hill Top Round Up
Game Master: Todd Wittie
Room: Magnolia
Table Number: MN-5
Number of Players: 1-2
GM Description: Dystopian Legions is a fast-paced tabletop game set in the exciting world of Dystopian Wars, where Victorian super science fiction has
created a fascinating and brutal arena for a deadly world war. In this game of Dystopian Legions, forces from the Prussians and the Federated States of
America will face each other in battle.
Check Your Six - Jet Age: Game type: Modern Historical                                                                  Time: 1 - 5:30pm (Saturday, Session 2)
Event Title: Out Maneuvered
Game Master:
Special Guest Marcelo Figueroa
Room: Magnolia
Table Number: MN-7
Number of Players: 1-6
GM Description: Top Gun (Movie Finale)

“Gentlemen, this is bull’s-eye. The communication ship SS Layton has become disabled & has wandered into foreign territory. A rescue operation is to begin
within the hour. Your mission is to give it air support to that rescue. There are MiGs in the area & tensions are high. If you witness a hostile act, you will return
fire. Gentlemen, this is the real thing.”
Rally Around the King: Game type: Fantasy                                                                                                 Time: 8 - 11am (Saturday, Session 1)
Event Title: The Mines of Thasos
Game Master: Elaine Patterson
Room: Magnolia
Table Number: MN-8
Number of Players: 1-4
GM Description: It is 465 B.C.E. & a classic battle between armies of Greek hoplites. The sacred rites have been completed. You've given your speech. Take
the place of honor in the phalanx. Time to sing the paean as you approach the enemy. Sound the 'epidromos', the charge, and seize the victory.

"For no man ever proves himself a good man in war unless he can endure to face the blood & the slaughter, go close against the enemy and fight with his
hands." - Tyrtaeus of Sparta
Zombie Daze: Game type: Horror                                                                                                                        Time: 9am - 1pm (Saturday, Session 1)
Event Title: Dark Carnivale                                                                                                                                                            
Game Master: Devon & Lance Smith
Room: Magnolia
Table Number: MN-9
Number of Players: 1-9
GM Description: The Dead in the form of Creepers, runners, mutants and Crazies have risen and now hunt The Living!
Survivors of the deadly virus are trying desperately to get much needed supplies. Many of the group are hungry and have not eaten much for days to the point
of desperation – they starving! The abandon Carnival has much promise for food and supplies so the desperate group reluctantly venture into the carnival site
thinking it will be more of the same old thing however to their surprise there is nothing “the same” here - they are about to experience the DARK CARNIVAL
and have the fight of their lives!

Zombie Daze is a fast paced skirmish zombie survival game.  Each person takes control of a survivor and works together to acomplish a mission.  Don't leave
Phil behind!  No experience necessary, rules taught at the table.  All figures provided.
Mordheim: Game type: Horror                                                                                                                       Time: 2 - 6pm (Saturday, Session 2)
Event Title: Romeo & Juliet & Zombies!
Game Master: Mike Miller
Room: Magnolia
Table Number: MN-9
Number of Players: 2-6
GM Description: Fair Verona is beset with a plague of the Undead & sweet Juliet is besieged by a horde of revenants in a remote cemetery;  Montague &
Capulet & the starcrossed pair's jilted loves vie to rescue her from "a Fate worse than Death" while they continue their venemous feud.  A Renaissance
skirmish game with 28mm figures.

Rules:  Modified "Mordheim"
2013 - Sunday
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Battletech: Game type: Sci-Fi                                                                                                                   Time: 8am - Noon (Sunday, Session 1)
Event Title: Light Blast
Game Master: Randy Fant                                                                                             
Room: Magnolia
Table Number: MN-1,2
Number of Players: 2-12
GM Description: Each player starts with 1 (or 2 mechs depending on number of players) drawn randomly. when a mech is lost (and they will be!) draw a new
mech to replace it next turn. winner is scored at the end by # of kills!
Classic BattleTech: Game type: Sci-Fi                                                                                                       Time: 1 - 6pm (Sunday, Session 2)
Event Title: Powderkeg (FedCom Civil War)
Game Master:
Specialist GMs Kenneth & Robert                                                                                           
Room: Magnolia
Table Number: MN-1
Number of Players: 1-16
GM Description: Tensions between Pro-Federated Suns forces and Loyalist forces of Archon-Princess Katrina Steiner-Davion have turned Kathil into a
powderkeg.  It was only a matter of time before the Kathil CMM (Pro-Suns) and 8th FedCom RCT (Loyalist) supplied the match. This battle marks the beginning
of the Federated Commonwealth civil war.  Whose side will you be on?

Rules Used: BattleTech Total Warfare.  No experience necessary, all items provided.
Check Your Six - Jet Age: Game type: Modern Historical                                                                          Time: 1 - 5:30pm (Sunday, Session 2)
Event Title: Mission Deep Strike  
Game Master:
Special Guest Marcelo Figueroa
Room: Magnolia
Table Number: MN-2
Number of Players: 1-8
GM Description: Top Gun (Movie Finale)

“Gentlemen, this is bull’s-eye. The communication ship SS Layton has become disabled & has wandered into foreign territory. A rescue operation is to begin
within the hour. Your mission is to give it air support to that rescue. There are MiGs in the area & tensions are high. If you witness a hostile act, you will return
fire. Gentlemen, this is the real thing.”
Dystopian Legions: Game type: VSF (Victorian Sci-Fi)                                                                           Time: 2 - 6pm (Sunday, Session 2)
Event Title: Iron Gate
Game Master: Todd Wittie
Room: Magnolia
Table Number: MN-3
Number of Players: 1-2
GM Description: Dystopian Legions is a fast-paced tabletop game set in the exciting world of Dystopian Wars, where Victorian super science fiction has
created a fascinating and brutal arena for a deadly world war. In this game of Dystopian Legions, forces from the Prussians and the Federated States of
America will face each other in battle.
A Call to Arms: Star Fleet: Game type: Sci-Fi                                                                                     Time: 9:30 - 1:30pm (Sunday, Session 1)
Event Title: Training Day
Game Master:
Premier GM Vance Frey
Room: Magnolia
Table Number: MN-3
Number of Players: 1-8
GM Description: Join us on the final frontier where you take command of a Star Fleet ship and engage enemies in mock combat.  No experience necessary.  
Miniatures Provided.
All the Kings Men: Game type: Historical                                                                                               Time: Noon - 4pm (Sunday, Session 2)
Event Title: Modified Battle of Princeton
Game Master:
(Skirmish Game Day Organizer) Steve Miller
Room: Magnolia
Table Number: MN-5,6,7
Number of Players: 1-4
GM Description: All the King's Men is an easy to learn set of rules.  Its scale is 54mm, what a great way to see wargaming done large!  The miniatures used
are supurb and highly detailed.  Currently the rules support ACW and Napoleonics.  For more information visit their website.  No experience necessary to play
in this game, and all miniatures will be provided.  
Click Here to go to the PDF of the rules.
Frontline Command WWII: Game type: Historical                                                                                       Time: 1 - 5pm (Saturday, Session 2)
Event Title: Retake the Town!                                                                                                                                                     
Game Master: Devon & Lance Smith
Room: Magnolia
Table Number: MN-8
Number of Players: 1-8
GM Description: “Wilson, get back in formation!” is shouted over the radio as the Sherman tank commanded by Sgt James Wilson breaks formation and
heads into a supposed secured French town to be the first to get the best spot for a  hot bath and chow. “BOOM!!” seconds later Wilsons tank is hit from an
unknown shot and his tank cranks to a grinding halt! Then all hell breaks loose as the town comes alive with German forces that have been waiting to spring
their attack.
American forces are caught in am ambush and are fighting to re take a town that was re occupied by German SS forces!
Alien Attack!: Game type: Sci-Fi                                                                                                         Time: 7 - 11pm (Saturday, Session 3)
Event Title: Alien Invasion
Game Master: Devon & Lance Smith                                                                                             
Room: Magnolia
Table Number: MN-9
Number of Players: 1-8
GM Description: Scoutmaster Dan and his scouts have successfully made it into town; however, right on their heels are the Alien forces that are relentlessly
“beaming” up any human specimens they see. Now the National Guard and M.I.B.E.A.N.S.S. (Men Investigating Bizarre Extraterrestrial Aliens in Nice Suits and
Sunglasses), aka "The M.I.Beans Agents are on the scene to stop the saucer-flying invaders dead in their tracks! However the Aliens have just released the
One eyed, one horned, “Flying Purple People Eaters.”
Babylon 5 A Call to Arms 2nd Edition: Game type: Sci-Fi                                                                 Time: 7 - 11pm (Friday, Session 3)
Event Title: Death and Taxes: Relics in the Night                                                                                                                                                           
Game Master:
Premier GM Brian Guarnieri
Room: Magnolia
Table Number: MN-2
Number of Players: 2-6
GM Description: The War with Earth has begun. On the mining colony of Daedalus Three some technology from the first one's was recovered. Now the Earth
Alliance is trying to get it out of the system before anyone knows or hears about it. The Shadows have heard whispers of the find. The Shadows seek to gain
the relics for unknown ends. The Rangers want to destroy or capture the relics, and the Earth Alliance. They're doomed. Everyone's doomed in the end. Death
is as irreconcilable as death and taxes.
Warmaster: Game type: Fantasy                                                                                                      Time: 8 - Noon (Friday, Session 1)
Event Title: Breakin Bonez
Game Master:
Premier GM Vance Frey
Room: Magnolia
Table Number: MN-5
Number of Players: 1-4
GM Description: The Green Tide swells, threatening to overcome the small city.  Only Captain Darious and his men stand against the green storm.  Can you
win, or will the Orc horde overcome you?

Suitable for 1 person or 4.  All miniatures provided.  Learn how to play GW's Warmaster in this Good vs. Evil game of mass combat.
Warmaster: Game type: Fantasy                                                                                                      Time: 1:30 - 5pm (Friday, Session 2)
Event Title: Elven Glen
Game Master:
Premier GM Vance Frey
Room: Magnolia
Table Number: MN-5
Number of Players: 1-4
GM Description: The light glints off the leaves, sweet music fills the woods, the animals and birds seem at peace.  Off in the distance a disturbing noise can
be heard.  Lo the enemy comes.  Can you defend against them or will they overcome you?

Suitable for 1 person or 4.  All miniatures provided.  Learn how to play GW's Warmaster in this Good vs. Evil game of mass combat.
Warmaster: Game type: Fantasy                                                                                                       Time: 7 - 11pm (Friday, Session 3)
Event Title: Undead Storm
Game Master:
Premier GM Vance Frey
Room: Magnolia
Table Number: MN-5
Number of Players: 1-4
GM Description: Nagrok the Wizard seeks to break the army of Ethelden.  His march towards the city of Sundown has pulled with him the evil hords of Count
Thesik, the vampire lord.  Ethelden's forces will surely be crushed.  Lo… on the horizon the forces of Wisak-glen, the Elven King, can be seen.  Will they be
able to turn the tide of battle or will they be crushed.  

Suitable for 1 person or 4.  All miniatures provided.  Learn how to play GW's Warmaster in this Good vs. Evil game of mass combat.
Flames of War: Game type: Historical WW II Come n' Go                                                                         Time: 8:30 -12:30pm (Saturday, Session 1)
Event Title: Open Fire!                                                                                                                                          1:30 - 5:30pm (Saturday, Session 2)
Game Master: Scott Hendrickson
Room: Magnolia
Table Number:
MN-2, MN-2
Number of Players: 1-2
GM Description: Have you ever wanted to know if you could have defeated Rommel, Patton, Montgomery, Zhukov?  Have you desired to see if you would
make the same decisions as Hal Moore at LZ X-Ray. Then it's time to try Flames of War the WWII miniatures game from Battlefront Miniatures. This is a
Come-N-Go Type of event where you'll be able to walk up, and join in the fun for as long or short a time as you wish.  Runs concurrently with Battlefront
Miniatures' game Tour of Duty (aka ToD).
Tour of Duty: Game type: Historical Vietnam Come n' Go                                                                               Time: 8:30 -12:30pm (Saturday, Session 1)
Event Title: Tour of Duty                                                                                                                                             1:30 - 5:30pm (Saturday, Session 2)
Game Master: Scott Hendrickson
Room: Magnolia
Table Number:
MN-3, MN-3
Number of Players: 1-2
GM Description: Have you ever wanted to know if you could have defeated Rommel, Patton, Montgomery, Zhukov?  Have you desired to see if you would
make the same decisions as Hal Moore at LZ X-Ray. Then it's time to try Tour of Duty (aka ToD), a miniatures game from Battlefront Miniatures. This is a
Come-N-Go Type of event where you'll be able to walk up, and join in the fun for as long or short a time as you wish.  Runs concurrently with Battlefront
Miniatures' game Flames of War (aka FoW).
* Please note: events are listed in alphabetical order...
2013 Miniatures Event Descriptions
Prior Conventions
Post Con Report
Unsorted Miniatures
Unsorted RPGs
Unsorted Con & BG
Friday 1
Home
Friday 2
Saturday 3
Saturday 4
Sunday 5
Special Guests
2013
"Where the West Begins"