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"Where the West Begins"
Texicon Friday Board Game Events
Texicon Saturday Board Game Event Details
Sunday Boad Game Event Details
Hurst Conference Center
1601 Campus Drive
Hurst, TX 76054
Phone: (817) 581-0044
Website   Map (driving directions)
Session 1 (9:00 - 2:00 p.m.)
Texicon is looking for Game Masters to run Board Games. If you desire to run an event, please contact the
Board Game Magnate
Tiffany Franzoni at: tiffany@roll2play.com.

Game Masters are required to bring the games they run and all of the necessary items for that game.
* Please note: events are listed in alphabetical order...
Detailed Board Game Descriptions
Friday Board Game Detailed Event Descriptions
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Session 2 (2:00 - 7:00 p.m.)
Win or Go Home!
Time: 2:30 - 6:30
Type: Miniatures, Sport
Table: BG-6
Location: Grand Ballroom
Players: 4 - 12
GM: Brian Weathersby
Event Title: Rubbin' is Racin'
Event Description:
Ever wanted to drive a race car? Now, you can with Win or Go Home. This version includes the long awaited exciting new rules from Two Hour Wargames. You
can do whatever it takes to be first under the checkered flag, but be sure not to wreck your car doing it! Plan your passes, time your pit stops, and bump other
drivers who get in the way. With these new rules, you are always part of the race and are making important decisions every turn. Come and experience all of
the thrills of auto racing, but without the risks.
Note: Multiple races will be run time permitting.
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Session 3 (7:00 - 11:45 p.m.)
Swords & Sorcery
Time: 8:00 - 11:45 p.m.
Type: Fantasy
Table: BG-5
Location: Grand Ballroom
Players: 2 - 7
GM: Texicon General Volunteer Magnate:
Jamie Mathews
Event Title: Topsy Turvy Turf War
Event Description:
1978 SPI fantasy wargame that uses SPI zones-of-control and a combat results table. Forces include elves, dwarves, orcs, spiders, swamp creatures and a
host of others set in a fictional valley on a fictional world. Some of the more exotic inclusions are memorable for their pun value: Unamit Ahezredit, Logarithm
Son of Algorithm; places such as the Evelyn Woods and the Stream of Consciousness, as well as the notorious Hills of Avalon; and peoples such as the Corflu
(Cthulhu) Cultists, the (communist) Orcish Revolutionary Council, and the dreaded Killer Penguins. X the Unknown could potentially conjure the SS Wiking
Division. A classic wargame from the starting times of Dungeons & Dragons. Scenario will depend on number of players that sign up for the game.
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Steve Jackson Games - Player's Choice
Time: 7:00 - 11:00 p.m.
Type: Various
Table: BG-4
Location: Grand Ballroom
Players: Game Dependant (1-6 typically)
GM: John Lach
Event Title: Big O' Box of Steve
Event Description:
I'll be bringing by my big box of Steve Jackson Games. Most of the Munchkins, Revolution, Castellan, Chez Geek, Mars Attacks and many other dice games.
The players will choose the game and I'll run it. We keep going with more games until we run out of time.
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Menu Masters
Time: 11:00 - 12:30
Type: Board Game
Table: BG-1
Location: Grand Ballroom
Players: 1 - 5
GM: Ray Wehrs
Event Title: Food Frenzy
Event Description:
It's a fine dining frenzy! You are a world-class chef, brimming with ideas for the greatest menus ever crafted, but the only way to become the Menu Master is to
beat the other chefs to Market Street for the freshest, most delicious ingredients! You may choose to open a store to earn some money...or just grab your
shopping basket & be the first in line at the market. It's the only way to get the best selection! But beware of the other chefs as they drive up demand &
increase prices! Earn your stars in this deliciously fun race to gourmet supremacy, proving you are the greatest of Menu Masters!

This is a Calliope Games Titan Series Premier.
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Tsuro & Asteroid Escape
Time: 1:30 - 2:30
Type: Tsuro: Strategy / Asteroid Escape: Strategy
Table: BG-1
Players: 1 - 6
GM: Ray Wehrs
Event Title: Tangle Twists & Shooting Stars
Event Description:
Tsuro: Create your own journey with YOU as your own playing piece! Players start on the outside of the board, choose between 1 of 3 tiles they are dealt & lay
down that tile to determine their next destination path.  The object is to be the last token on the board.  At first, you're not interacting with anyone else's path,
but give it a few turns & suddenly the next tile is determining the fate of both you & your opponent.  Place a tile & slide yourself along the path created, but take
care! Other players' paths can lead you in the wrong direction or off the board entirely! Stay the path… your journey begins here.

Asteroid Escape: This is a rare opportunity for you to play a game that won't be brought out in the US. Calliope has no more than 20 copies remaining. You
won't be able to play this game again any time soon. Asteroid Escape is Tsuro Seas with a Star Wars twist. If you're a Star Wars fan, this is a must.
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Hive Mind
Time: 4:30 - 6:00
Type: Strategy
Table: BG-1
Players: 1 - 5
GM: Ray Wehrs
Event Title: Buzz Bang Bye
Event Description:
Up in a hive in that tree over yonder, The Queen Bee has a decision to ponder. Winter is coming & the hive is congested. To decide who can stay, all bees will
be tested! The Queen shall ask questions & then she will see which of her bees answer most identically. Those who match answers, with thinking aligned will
prove they can stay within the Hive Mind!
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Thieves!
Time: 1:30 - 2:30
Type: Strategy Card
Table: GMA Booth
Players: 1 - 5
GM: Chris Leeder
Event Title: Greatest Heist
Event Description:
You and your band of thieves are about to pull off the biggest heist of the century! The safes have been cracked and ransacked, but the alarms are wailing
and everyone is in a scramble! The cops are hot on your trail, throwing up road blocks, eager to bust you with the loot—can  you give them the slip and hold
on to the lion’s share of the score? Or will your partners in crime double-cross you? Find out in this mad dash who is the craftiest of Thieves!
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Running with The Bulls
Time: 3:00 - 4:30
Type: Family Fun
Table: BG-1
Players: 1-5
GM: Chris Leeder
Event Title: Don't get
Trampled
Event Description:
Get ready to embark on the craziest vacation ever! A herd of mischievous bulls has taken over the quaint town of El Toro, and players must outrun & outwit
them in order to get to the fabulous destinations on the coast! Skillfully play cards to dodge the rascally bulls as they chase you through the streets! Choose
when to act, rolling dice to determine the paths of both the Runners of El Toro & the Bulls themselves! With a bit of planning & lot of luck, you’ll reach your
spectacular getaway while Running with the Bulls!
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AEG Erik hosts something
Time: 9:00 - 11:00
Type: Mystery Game: Player's Choice
Table: BG-2 & BG-3
Locatoin: Grand Ballroom
Players: 1-4
GM: Erik Yaple
Event Title: Erik, All AEG
Event Description:
Erik Yaple, an industry legend is a light sleeper. In fact, so light that when Dawn creeps into view he is up! He is wide awake ready to get his gaming on. So,he's
decided to, foolishly without any coffee, host games as soon as the convention opens. We know you'll want in on this action. Join Erik and you get to choose
what game he will host. "I'd love to see them just try to win!" Erik exclaimed loudly. Now is your chance, but choose wisely.
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Mystic Vale
Time: 11:00 - 2:00
Type: Stategy Card
Table: BG-2 & BG-3
Location: Grand Ballroom
Players: 1 - 4
GM: AEG Demo Team (Michelle, Hisham, or Erik)
Event Title: Into the Vale
Event Description:
Clan Lifewardens, your clan, has called upon your mystic powers to cleanse the a curse put upon the land. As you wander into the vale the darkness looms
over you. With Mystic Wood Staff in hand you summon your power... bring your will to bear.... and begin.

Mystic Vale is AEG's newest game. Get a first look at this beautiful and mystic game. Players will be treated to a unique and new game system. Perfect for
those wishing to test their skill in strategy card games. Easy to learn, rules taught at the table.
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Guildhall Fantasy: Fellowship
Time: 11:00 - 2:00
Type: Strategy Card
Table: BG-2
Location: Grand Ballroom
Players: 1-4
GM: AEG Demo Team (Michelle, Hisham, Erik)
Event Title: Join Us, Not Them!
Event Description:
Progress! That's what these Dark Ages need, someone with a little get-up-and-go. You've been a serf in this one-pig town long enough, and it's time to shake
things up. You've opened a guildhall for like-minded professionals from all over Europe to work together, build their trades, and get some economic stability.

Now if only everybody else didn't have the same idea...

Well, you'll just have to do it faster than those other guys! Gather professionals into chapters, and use their combined might to reach for victory. Collect
complete color sets of professions (all five colors of Trader, for instance), which you use to buy victory points (VP). The first player to gain 20 VP on her turn
wins.

In Guildhall Fantasy: Fellowship, originally published as Guildhall, each profession grants you special abilities, and these abilities grow stronger the more of the
set that you complete. When you cash in the set for victory points, however, you lose the ability until you can build it up again. Which professions are worth
risking VP to keep?
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Chat with AEG - Join the Team
Time: 6:00 - 7:00 p.m.
Type: Meet-N-Greet
Table: BG-2 & BG-3
Location: Grand Ballroom
Players: Everyone
GM: AEG Demo Team (Michell & Hisham)
Event Title: A Fireside Chat
Event Description:
Wander up and chat with the AEG Volunteers! Learn what it takes to join the team and find out how much fun you can have being a part of the demo team.
Also, you can pick their brains about what games are best and how to win them. Plus, you'll get to meet a couple of really great and fun people!
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Mystic Vale
Time: 7:00 - 9:00 p.m.
Type: Stategy Card
Table: BG-2 (Standard Game)
Location: Grand Ballroom
Players: 1 - 4
GM: AEG Demo Team (Michelle, Hisham, or Erik)
Event Title: The Dawn
Event Description:
Through the gloom of night you fought, and still it came, the Curse was upon the land. Then the Dawn rose to reveal it had gained strength. Can you destroy
The Curse once and for all?

Mystic Vale is AEG's newest game. Get a first look at this beautiful and mystic game. Players will be treated to a unique and new game system. Perfect for
those wishing to test their skill in strategy card games. Easy to learn, rules taught at the table.
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Mystic Vale
Time: 7:00 - 9:00 p.m.
Type: Stategy Card
Table: BG-3 (Game with a twist)
Location: Grand Ballroom
Players: 1 - 4
GM: AEG Demo Team (Michelle, Hisham, or Erik)
Event Title: The
Twisted Dawn
Event Description:
Through the gloom of night you fought, and still it came, the Curse was upon the land. Then the Dawn rose to reveal it had gained strength. Can you destroy
The Curse once and for all? Table BG-2b: Advanced modified play

Special Rules: Spoil only take three spoil symbols. Two Advancement Cards are subtracted from the deck.

Mystic Vale is AEG's newest game. Get a first look at this beautiful and mystic game. Players will be treated to a unique and new game system. Perfect for
those wishing to test their skill in strategy card games. Easy to learn, rules taught at the table.
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Mystic Vale
Time: 2:00 - 4:00
Type: Stategy Card
Table: BG-3
Players: 1 - 4
GM: AEG Demo Team (Michelle, Hisham, or Erik)
Event Title: Darkness Falls
Event Description:
A leader among your people, you are their Druid. A wise and powerful man. Nearly thirty years ago the darkness came and tried to destroy the vale. Then you
stepped forward to defeat it, sending the curse back to the nether world. You thought it was destroyed, but you were wrong. It has come back... with a
vengeance.

Mystic Vale is AEG's newest game. Get a first look at this beautiful and mystic game. Players will be treated to a unique and new game system. Perfect for
those wishing to test their skill in strategy card games. Easy to learn, rules taught at the table.
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Happy Pigs
Time: 6:00 - 7:00 p.m.
Type: Strategy Board Game
Table: BG-4a
Location: Grand Ballroom
Players: 1 - 6
GM: iello Demo Team (Adam Gray or Cynthia DesGrange)
Event Title: Oinker Doinker
Event Description:
"Sooowee! Sooowee! Here pig pig pig." As a small farmer you want to have happy healthy farm animals. In this strategy game, you work towards making your
pigs happy, so they'll grow big and have little ones. Buy pigs, sell pigs... fun for the whole family!
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Roll For It!
Time: 12:30 - 1:30
Type: Strategy Dice Game
Table: GMA Booth
Location: Grand Ballroom
Players: 1 - 8
GM: Chris Leeder
Event Title: Rattle Dem Bones
Event Description:
In Roll For It!, players try to score 40 points by rolling dice & matching cards of specific point values. Each roll presents the player with new opportunities & fun
decisions to make. The rules are simple - Roll It!, Match It!, Score It! But look out! Other players may steal the card you're shooting for... So hurry, pick up the
dice & Roll For It!
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Empire Builder
Time: Noon - 2:00
Type: Train Game
Table: BG-7
Location: Grand Ballroom
Players: 1 - 6
GM: Melinda Pajak
Event Title: The Golden Spike
Event Description:
Epic Railroad Building in North America! Discover a modern North American classic. Celebrate one of our most vital and enduring passions: railroads. Use your
initial investment to build track. Then, pick up commodities where they are grown, mined, or manufactured and deliver them to a lucrative place of demand.
Complete a delivery and make the money you need to buy larger, faster trains, and expand your railroad empire. Win the game by having the most money.

With over a million variations, Empire Builder® never grows old. Capture the entrepreneurial spirit of North America and learn to build an empire.
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Citadels
Time: 12:30 - 1:30
Type: Strategy Card
Table: BG-8
Location: Grand Ballroom
Players: 2 - 5
GM: Melinda Pajak
Event Title: Building the Town
Event Description:
Citadels is a fun and easy to learn game where each turn you choose a role within the town and perform that role's function. Do you want to be the thief, the tax
collector, or the King? You either take cards or gold on your turn. When you have enough gold to purchase buildings, you "construct" pieces of the city from
your hand. The game ends after a player has built eight buildings. The winner is the person with the most Victory Points. Easy to learn and fun to play. Can you
be the King?
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Sewer Pirats!
Time: 1:00 - 2:00
Type: Silly Strategy
Table: BG-9
Location: Grand Ballroom
Players: 2 - 4
GM: Melinda Pajak
Event Title: Rats! You sunk my Ratship!
Event Description:
Deep below the world of wasteful humans lies another yet uncharted world, oblivious of the ado of surface dwellers. Only the most courageous creatures from
the world above will descend to the mysteries of the underground and board one of the legendary sewer frigates to challenge destiny and to amass
immeasurable treasures.

In Sewer Pirats, deep underground in a maze of domed caverns, narrow tunnels, and piped passages, a motley cast of rodents, insects, and other vermin sail
the treacherous waters of human refuse aboard bizarre vessels in search of discarded booty. In order to claim the best haul from the abandoned flotsam,
players must make careful use of the unique abilities of their crews' rats, cockroaches, weasels, and other critters. Don't settle for less than left-over fast food
and dumped toys. Go for your goal to become a true legend among the sewer pirates.
Happy Pigs
Time: 6:00 - 7:00
Type: Strategy Board Game
Table: BG-4a
Location: Grand Ballroom
Players: 1 - 6
GM: Adam Gray or Cynthia DesGrange (iello Demo Team)
Event Title: Oinker Doinker
Event Description:
"Sooowee! Sooowee! Here pig pig pig." As a small farmer you want to have happy healthy farm animals. In this strategy game, you work towards making your
pigs happy, so they'll grow big and have little ones. Buy pigs, sell pigs... fun for the whole family!
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Lagoon: Land of Druids
Time: 4:00 - 5:00
Type: Strategy
Table: BG-9
Location: Grand Ballroom
Players: 1 - 4
GM: Melinda Pajak
Event Title: Mystical Wonder Druid Plunder
Event Description:
Lagoon: Land of Druids is a game about forging the destiny of a world. Lead your circle of druids in search of enchanted sites that offer magic powers, and use
them to bend destiny. Each site is aligned with one of three divine energies. You will alter the balance of power among these energies by exploring new sites,
adding them to the board, and by magically unraveling sites, removing them from the board. At the end of the game, the energy with the most sites in play
becomes Lagoon’s destiny. Position yourself on the right side of destiny, and you win!
Oh Gnome You Don't!
Time: 2:30 - 4:00
Type: Silly Fun Strategy
Table: BG-9
Location: Grand Ballroom
Players: 2 - 5
GM: Melinda Pajak
Event Title: I'll
Take That!
Event Description:
It’s adventure time for gnomes as they travel and gather items along the forest trail. Typically cheerful and friendly, the little gnomes let greed and aggression
get the best of them as they get into brawls, play tricks, and set traps to be able to grab up and trade for the most gems by the end of the game. It’s a gnome-
tastic adventure!!
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Patchwork
Time: 5:30 - 6:30
Type: Sewing Strategy
Table: BG-9a & BG-9b
Location: Grand Ballroom
Players: 2 Only
GM: Melinda Pajak
Event Title: My
Kingdom for a Thimble
Event Description:
Patchwork is a form of needlework that involves sewing together pieces of fabric into a larger design. In the past, it was a way to make use of leftover pieces of
cloth to create clothing and quilts. Today, patchwork is a form of art, in which the designers use precious fabrics to create beautiful textiles. The use of uneven
pieces of fabric in particular can result in real masterpieces and is therefore being practiced by a large number of textile artists.

To create a beautiful quilt, however, requires effort and time, but the available patches just do not want to fit  together. So choose your patches carefully and
keep a healthy supply of buttons to not only finish your quilt, but to make it better and more beautiful than your opponent‘s.
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Camel Up
Time: 3:30 - 5:00
Type: Board Game
Table: BG-8
Location: Grand Ballroom
Players: 1 - 4
GM: Melinda Pajak
Event Title: Two
Lumps or One?
Event Description:
As members of Egyptian high society, you gather in the desert with one simple goal: to gain the most money by backing the right camel to win a leg or even the
entire race. However, in this race, it’s not just the lucky ones who can beat the odds. Reading the dynamics of the race and having a good sense of timing is
just as important when it comes to backing the right camels and taking the victory. Place your bids wisely and decide when it is time to strike, and maybe – just
maybe – with a little bit of timing and a lot of luck, your bid will pay off! Easy to learn, rules taught at the table.
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Empire of the Void
Time: 2:00 - 4:00
Type: Strategic Conquest
Table: BG-10
Location: Grand Ballroom
Players: 2 - 4
GM: Melinda Pajak
Event Title: Creetox will Rule!
Event Description:
The galaxy is at war. The Pyrious Empire is struggling to maintain power, and a few young alien races see this as a long-awaited opportunity to become the
next galactic superpower. Shipyards in every world are ramping up starship production, and arguments and accusations at the galactic council grow more and
more heated. The tension across lightyears is palpable. Even now, secret alliances are underway and the sentient races are quickly taking sides.

In Empires of the Void, two to four players compete to expand their empire in a vast, diverse galaxy. Each time a player reaches a new planet, he must decide
whether to conquer it and strip the land of its resources, or befriend the natives and obtain their special ability. Players earn victory points by expanding their
empires, through technological growth, and by controlling the galactic council. The player with the most victory points after three scoring rounds wins the game
and becomes the next ruler of the galaxy!
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Small World
Time: 2:30 - 4:00
Type: Strategy - Empire Building
Table: BG-7
Location: Grand Ballroom
Players: 2 - 4
GM: Melinda Pajak
Event Title: Border Crossing
Event Description:
In Small World, players vie for conquest and control of a world that is simply too small to accommodate them all. Small World is inhabited by a zany cast of
characters such as dwarves, wizards, amazons, giants, orcs and even humans; who use their troops to occupy territory and conquer adjacent lands in order to
push the other races off the face of the earth.

Picking the right combination from the 14 different fantasy races and 20 unique special powers, players rush to expand their empires - often at the expense of
weaker neighbors. Yet, they must also know when to push their own over-extended civilization into decline and ride a new one to victory!
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Sea of Clouds
Time: 6:00 - 7:00
Type: Strategy Board Game
Table: BG-4b
Location: Grand Ballroom
Players: 1 - 4
GM: Adam Gray or Cynthia DesGrange (iello Demo Team)
Event Title: Avast Ye Lubber!
Event Description:
"Sir! Thar be a crew in them thar islands!"
"Arrrrr, now we take this ole gal outta the sky, to loot and plunder!"
"Aye Aye sir!"

In this unique game of Sailing Ships and Pirates you captain an air ship! A flying pirate ship that seeks to recruit crew, capture treasure, and board enemy
ships. After 12 rounds the Pirate with the most Doubloons and Loot wins! Easy to learn, all rules taught at the table.
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Splendor
Time: 5:00 - 6:00
Type: Resource Management
Table: BG-8
Location: Grand Ballroom
Players: 2 - 4
GM: Melinda Pajak
Event Title: Wonders
Never Cease
Event Description:
The European Renaissance opened up more ways of becoming rich than the continent had ever known before. New frontiers were emerging throughout
America, Africa, and Asia. Global trade routes became a reality. Nobles once content with large castles and fur robes now sought dark sapphires and glittering
diamonds. Craftsmen ceased working with iron and began shaping gold; merchants turned their attention away from spices and towards gemstones.

Take on the role of a Renaissance merchant striving to become rich in Splendor, a fast, elegant, and intuitive game for two to four players. You begin by
collecting raw gems, then use those to fund the development of mines throughout the world. Once you've mined more gemstones, you will need the means to
transport them, artisans to shape them, and finally a storefront where you can sell your polished jewels. If you produce exactly the right jewelry, a powerful
noble may become your patron. The player whose jewelry business earns the most prestige wins!
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The Witches
Time: 1:30 - 3:00
Type: Light Strategy
Table: BG-8
Location: Grand Ballroom
Players: 2 - 4
GM: Melinda Pajak
Event Title: Youthful Spells
Spells Trouble!
Event Description:
The Witches is set in the magically charged land of Lancre. Players take on the role of trainee witches, such as Tiffany Aching and Petulia Gristle, learning
their craft and dealing with all the problems that life on Discworld can throw at them. A subtle blend of headology, magic and, of course, the all-important cup of
tea will see our heroines tackle everything from a sick pig to a full-blown invasion of elves. The Witches is more of a gentle family friendly game, well, as friendly
as you can get with Nac Mac Feegles hanging around, rather than the back-stabbing experience that is Ankh-Morpork, and can be played co operatively if
players so wish. Once again Sir Terry Pratchett and the folks at the Discworld Emporium have made sure that each character is faithfully represented, with all
of the artwork being produced by Peter Dennis.
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Village w/ Inn expansion
Time: 4:30 - 6:30
Type: Strategy
Table: BG-7
Location: Grand Ballroom
Players: 2 - 5
GM: Melinda Pajak
Event Title: Who am I?
Event Description:
Life in the village is hard – but life here also allows the inhabitants to grow and prosper as they please. One villager might want to become a friar. Another
might feel ambitious and strive for a career in public office. A third one might want to seek his luck in distant lands.

Each player will take the reins of a family and have them find fame and glory in many different ways. There is one thing you must not forget, however: Time will
not stop for anyone and with time people will vanish. Those who will find themselves immortalized in the village chronicles will bring honor to their family and be
one step closer to victory.

Village is a game full of tactical challenges. A smart and unique new action mechanism is responsible for keeping turns short and yet still tactically rich and full
of difficult decisions. Also unique is the way this game deals with the delicate subject of death; as a natural and perpetual part of life in the village, thoughts of
death will keep you focused on smart time-management.

The Inn expansion: A new craft arrives in the village: finally you can brew beer.  Immediately an inn opens where you can meet influential people.  If you spend
a little time with them and offer them a beer or two, they will owe you a unique favor.  So, make sure to clink glasses with those villagers that can assist you best
on your path to glory.  
The Inn expansion adds a 5th player to the game.
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Castles of Burgundy
T
ime: 10:00 - 11:45 p.m.
Type: B
oard Game
Table: BG-7
Location: Grand Ballroom
Players: 3-4
GM: Melinda Pajak
Event Title: B
uilding a Bigger Barrony
Event Description:
The Hundred Years’ War is over and the Renaissance is looming. Conditions are perfect for the princes of the Loire Valley to propel their estates to prosperity
and prominence. Through strategic trading and building, clever planning, and careful thought, players add settlements and castles, practice trade along the
river, exploit silver mines, farm livestock and more. Easy to learn, rules taught at the table.
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Carcassonne: Hunters and Gatherers
Time: 6:30 - 8:00 p.m.
Type: Strategy
Table: BG-9
Location: Grand Ballroom
Players: 2 - 5
GM: Melinda Pajak
Event Title: Ug
Wants Rocks!
Event Description:
Carcassonne: Hunters and Gatherers is a standalone game in the Carcassonne series set in the stone age. As in other Carcassonne games, players take
turns placing tiles to create the landscape and placing meeples to score points from the map they're creating. The player with the most points at the end of the
game wins.

Instead of cities, roads, and farms, Carcassonne: Hunters and Gatherers has forests, rivers, lakes, and meadows. Players' meeples can represent hunters
(when placed in the meadows), gatherers (in a forest), or fishermen (on a river segment). They also have huts, which can be placed on rivers or lakes to get
fish from the entire river system.
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Fief: France 1429
Time: 5:00 - 9:00 p.m.
Type: Resource Management Empire Building
Table: BG-10
Location: Grand Ballroom
Players: 3 - 6
GM: Melinda Pajak
Event Title: Conquest of an Empire
Event Description:
France 1429 is a game of dynastic ambition, where players assume the roles of nobles in the 15th century Kingdom of France. Each player strives to become
the most powerful ruling force in the Kingdom by gaining control of Fief and Bishopric territories. In turn, they acquire Royal and Ecclesiastical (church) titles
which give their families influence to elect the next Pope and King. Players strengthen their positions by negotiating marriage alliances between their families,
setting the stage for love, treachery, and deception!
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Eons
Time: 6:30 - 8:00 p.m.
Type: Creation
Table: BG-9
Location: Grand Ballroom
Players: 1-5
GM: Melinda Pajak
Event Title: Build the Universe
Event Description:
After the Big Bang, things moved quickly.  So did you.  Players in the game of Eons take on the roles of universal architects competing to shape the universe
on a cosmic scale by gathering elemental building blocks to create stars, planets, and other cosmic phenomenon.  In a strategy game like no other, the
architects engage the laws of the cosmos, using stars to forge more complex elements and form other heavenly bodies.

During EONS, players build the best universe they can to generate essence, the currency of EONS which represents the power and influence of the architect,
and victory points that are used to win the game.  They also use supernovae and cosmic collisions to destroy other architects’ stars and planets while
protecting their own stars so they may fuse and generate heavier elements.  These heavy elements form the nucleus for larger stars and planets and can
produce life and civilization, which in turn generate more essence and victory points.  All the while, universal entropy takes hold with every cosmic event, racing
toward the eventual end of the game, when the counter reaches zero.  The player with the most victory points after entropy hits 0 wins the game.  
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Habitat
Time: 11:00 - 11:30 p.m.
Type: Strategy
Table: BG-9
Location: Grand Ballroom
Players: 2 - 4
GM: Melinda Pajak
Event Title: Look What Showed Up!
Event Description:
In Habitat, your goal is to attract the most complex and diverse animal life to your portion of the great North Woods. The most vibrant ecosystems are those that
have organisms from all levels of life. Using resources and animal cards, players create dynamic food chains so that each species may feed and thrive. Be the
first to create a complete habitat containing at least one of each rank of animal life and you will win the game.
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La Granja
Time: 9:30 - 11:30 p.m.
Type: Resource Management Farm Building
Table: BG-10
Location: Grand Ballroom
Players: 2 - 4
GM: Melinda Pajak
Event Title: Seed, So... Sow!
Event Description:
La Granja is a fascinating game that requires careful planning. Timing and speed is crucial. However, successful players must cope with the uncertainty of
events during the game. The player who has earned the most victory points at the end of the game is the winner and new owner of the La Granja estate! Over
the course of 6 game rounds, players will expand their farm by adding fields, farm extensions, market barrows, and helpers. They will earn VPs by delivering
goods to the village of Esporles. It is important to observe the actions of other players, manipulate turn order, and adjust your strategy based on the dice and
cards.
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Loot n Run
Time: 7:30 - 8:30 p.m.
Type: Card Game
Table: BG-4a
Location: Grand Ballroom
Players: 1 - 6
GM: Adam Gray or Cynthia DesGrange (iello Demo Team)
Event Title: Riches to Rags... Grab
-N-Go!
Event Description:
Dash in... Dash out! Who can storm the pyramid and loot the most treasure without waking up the guardians who'll take back what should be yours! Loot N Run
is a fast paced card game where you take on the role of a Looter, bent on acquiring your treasure from the pyramids.
A great family game, perfect for anyone 8+. Easy to learn, all rules taught at the table.
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Morels
Time: 10:00 - 11:00 p.m.
Type: Unique Card Game
Table: BG-9a & BG-9b
Location: Grand Ballroom
Players: 2 only
GM: Melinda Pajak
Event Title: Looking for Loot!
Event Description:
Morels, a strategic card game for two players, uses two decks: a Day Deck (84 cards) that includes ten different types of mushrooms as well as baskets, cider,
butter, pans, and moons, and a smaller Night Deck (8 cards) of mushrooms to be foraged by moonlight. Each mushroom card has two values: one for selling
and one for cooking. Selling two or more like mushrooms grants foraging sticks that expand your options in the forest (that is, the running tableau of eight face-
up cards on the table), enabling offensive or defensive plays that change with every game played. Cooking sets of three or more like mushrooms – sizzling in
butter or cider if the set is large enough – earns points toward winning the game. With poisonous mushrooms wielding their wrath and a hand-size limit to
manage, card selection is a tricky proposition at every turn.
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Phantom Society
Time: 9:00 - 10:00 p.m.
Type: Strategy
Table: BG-8
Location: Grand Ballroom
Players: 2 - 4
GM: Melinda Pajak
Event Title: Etheral Hunting
Event Description:
The Phantom Society is a ghost-hunting game in which you play as sly spirits seeking to ruin a manor hotel or, if you prefer, intrepid ectoplasm hunters (a bit
destructive round the edges) who never falter in the pursuit of their prey. While the ghosts have to be cunning and use psychology in order to remain
concealed, the hunters use observation and deduction to flush out their sneaky targets.

Who will be the fastest? And above all, will the manor come through this madness intact?
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T.I.M.E. Stories: Asylum
T
ime: 10:00 - 11:30 p.m.
Type: Decksploring
Table: BG-8
Location: Grand Ballroom
Players: 2 - 4
GM: Melinda Pajak
Event Title: What Time is It?
Event Description:
The T.I.M.E Agency protects humanity by preventing temporal faults and paradoxes from threatening the fabric of our universe. As temporal agents, you and
your team will be sent into the bodies of beings from different worlds or realities to successfully complete the missions given to you. Failure is impossible, as
you will be able to go back in time as many times as required.

T.I.M.E Stories is a narrative game, a game of "decksploration". Each player is free to give their character as deep a "role" as they want, in order to live through
a story, as much in the game as around the table. But it's also a board game with rules which allow for reflection and optimization.
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Russian Railroads
Time: 6:30 - 8:30 p.m.
Type: Rail Building
Table: BG-8
Location: Grand Ballroom
Players: 2-4
GM: Melinda Pajak
Event Title: Frozen Rails
Event Description:
In Russian Railroads, players compete in an exciting race to build the largest and most advanced railway network. In order to do so, the players appoint their
workers to various important tasks. The development of simple tracks will quickly bring the players to important places, while the modernization of their railway
network will improve the efficiency of their machinery. Newer locomotives cover greater distances and factories churn out improved technology. Engineers,
when used effectively, can be the extra boost that an empire needs to race past the competition. There are many paths to victory: Who will ride into the future
full steam ahead and who will be run off the rails? Whose empire will overcome the challenges ahead and emerge victorious?
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Terra Mystica
Time: 7:00 - 9:30 p.m.
Type: Strategy
Table: BG-7
Location: Grand Ballroom
Players: 2 - 5
GM: Melinda Pajak
Event Title: Juggle the
People
Event Description:
In the land of Terra Mystica dwell 14 different peoples in seven landscapes, and each group is bound to its own home environment, so to develop and grow,
they must terra form neighboring landscapes into their home environments in competition with the other groups.

Terra Mystica is a game with very little luck that rewards strategic planning. Each player governs one of the 14 groups. With subtlety and craft, the player must
attempt to rule as great an area as possible and to develop that group's skills. There are also four religious cults in which you can progress. To do all that,
each group has special skills and abilities.

Taking turns, the players execute their actions on the resources they have at their disposal. Different buildings allow players to develop different resources.
Dwellings allow for more workers. Trading houses allow players to make money. Strongholds unlock a group's special ability, and temples allow you to develop
religion and your terra forming and seafaring skills. Buildings can be upgraded: Dwellings can be developed into trading houses; trading houses can be
developed into strongholds or temples; one temple can be upgraded to become a sanctuary.
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Tempurra
Time: 7:30 - 8:30 p.m.
Type: Mini Game
Table: BG-4b
Location: Grand Ballroom
Players: 2 - 7
GM: Adam Gray or Cynthia DesGrange (iello Demo Team)
Event Title: Puurrrrp: Def. A
Perfect Cat Burp.
Event Description:
Burp N Bash.... you and your fellow cats are in an eating contest. Can you out think, out eat, and get your fellow cats to over indulge their pallet and over eat?
Fun and easy to learn. All rules taught at the table. A "Purrfect" Time for Everyone! Game will be hosted twice.
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Sea of Clouds
Time: 8:30 - 9:30 p.m.
Type: Strategy Board Game
Table: BG-4b
Location: Grand Ballroom
Players: 1 - 4
GM: Adam Gray or Cynthia DesGrange (iello Demo Team)
Event Title: Avast Ye Lubber!
Event Description:
"Sir! Thar be a crew in them thar islands!"
"Arrrrr, now we take this ole gal outta the sky, to loot and plunder!"
"Aye Aye sir!"

In this unique game of Sailing Ships and Pirates you captain an air ship! A flying pirate ship that seeks to recruit crew, capture treasure, and board enemy
ships. After 12 rounds the Pirate with the most Doubloons and Loot wins! Easy to learn, all rules taught at the table.
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Castles of Mad King Ludwig (with expansion: Secrets)
Time: Noon - 1:30
Type: Tile Laying
Table: BG-10
Location: Grand Ballroom
Players: 1 - 4
GM: Melinda Pajak
Event Title: Bwahhahhhahh
Event Description:
In the tile-laying game Castles of Mad King Ludwig, players are tasked with building an amazing, extravagant castle for King Ludwig II of Bavaria... one room at
a time. You see, the King loves castles, having built Neuschwanstein (the castle that inspired the Disney theme park castles) and others, but now he's adding
rooms to the castle he's building while also selling his services to other players.
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Texicon Kinds Track Games
To view the Detailed Event Descriptions for a
specific day, click the appropriate links to the left.
Age of Conan
Time: 9:30 - 11:45 p.m.
Type: Strategy Board Game
Table: BG-3
Location: Grand Ballroom
Players: 2 - 4
GM: Kevin Pajak
Event Title: Give
Me Your Land.... NOW!
Event Description:
"Welcome to the world of Conan, the barbarian hero created by Robert E. Howard.  Age of Conan is a strategy board game that lets each player control one of
the four major kingdoms of the Hyborian Age.

Players fight with armies, sorcery, and intrigue to conquer their enemies and make their kingdoms the most powerful in the world.  However, only one will win
the allegiance of the mightest hero of all--Conan the Cimmerian!

In Age of Conan, up to four players compete to build the most powerful Hyborian empire, using military power and political alliances to win over neutral
provinces and subjugate the lands of their opponents.  The strength of a player's empire is determined by the empire points he accumulates by subjugating
provinces and fulfillng in-game objectives.  At the end of the game the player with the most emipre points is the winner.

In Age of Conan, the four major kingdoms of the Hyborian Age are aggressively expanding their borders and influencing, competing to become the most
powerful kingdom of the age.  Using armies and emissaries, wars, and diplomatic intrigue, each kingdom attempts to achieve dominion over its neighbors.
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Glass Road
Time: 9:30 - 11:00 p.m.
Type: City Building Economic Medieval
Table: BG-2
Location: Grand Ballroom
Players: 1 - 4
GM: Kevin Pajak
Event Title: Blow Hard
Event Description:
Glass Road leads you into the Bavarian Forest of the 18th century. With two Production wheels at your disposal, you will be tasked with the production of glass
and bricks as well as managing other resources. You will need to develop your very own landscape and build upon it a variety of buildings that will grant you
many benefits. At the heart of the game is your set of 15 specialists, of which you will only use 5 during each of the game’s building periods. But it is not as
simple as that, for your opponents also have access to the same cards, and if one of them plays a card you've chosen, your options will be reduced drastically.
In this game about glass making, flexibility will be your best asset to seize victory!
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Gunslinger
Time: 12:30 - 2:00 p.m.
Type: Western Gunfight
Table: BG-6
Location: Grand Ballroom
Players: 1 - 7
GM: Kevin Pajak
Event Title: Do you feel Lucky Punk?
Event Description:
Description provided by BGG: "Fill Yore Hand ..." with Gunslinger, the game of western gunfights. In Gunslinger, you play the part of a western character who is
caught in a sudden gunfight, and you face the split-second decisions and incidents of the showdown as bullets start to fly.

Gunslinger is based on a quick and easy game system that recreates the split-second nature of gunplay. Each turn the players secretly play cards to define
exactly what they will do during the next two seconds in the game. Then they step through these actions on the playing map, resolving each shot in the
split-second when it takes place. Gunslinger resolves combat quickly and easily. The attacker draws a result card that shows exactly where his shot hits, which
combines with his gun to determine the damage he inflicts. This recreates the critical differences between weapons: Winchesters, Shotguns, Buffalo rifles,
Colt's "Peacemaker", Smith & Wesson's break open guns and Remington's Derringer are a few of the guns in the game.
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Power Grid
Time: 9:30 - 11:30 p.m.
Type: Economic, Industry / Manufacturing
Table: BG-4
Location: Grand Ballroom
Players: 2 - 6
GM: Kevin Pajak
Event Title: Plug it
In
Event Description:
The object of Power Grid is to supply the most cities with power when someone’s network gains a predetermined size. In this new edition, players mark
pre-existing routes between cities for connection, and then vie against other players to purchase the power plants that you use to supply the power. However,
as plants are purchased, newer more efficient plants become available so you’re potentially allowing others to access to superior equipment merely by
purchasing at all. Additionally, players must acquire the raw materials, like coal, oil, garbage, or uranium, to power said plants (except for the highly valuable ’
renewable energy’ wind/solar plants), making it a constant struggle to upgrade your plants for maximum efficiency while still retaining enough wealth to quickly
expand your network to get the cheapest routes.
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Original Axis & Allies
Time: 2:30 - 6:30 p.m.
Type: World War II
Table: BG-5
Location: Grand Ballroom
Players: 2 - 5
GM: Kevin Pajak
Event Title: Dark Tide of War
Event Description:
It is WWII.  Players take on the role of either the Axis Powers or the Allied Powers.  Who will win in this accurate WWII game?
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Upon a Salty Ocean: Race to Riches
Time: Noon - 2:00 p.m.
Type: Economic Nautical Renaissance
Table: BG-5
Players: 2 - 4
Location: Grand Ballroom
GM: Kevin Pajak
Event Title: Ocean Notion
Event Description:
At the beginning of the XVI century the city of Rouen is the main French port. The City's wealth is dependent on fishing and trading salted fish. Salt produced in
the salt mine has to be loaded onto ships and used to preserve herring and cod fished in the Atlantic Ocean. Every week ships full of salt barrels leave Rouen
for the fishing grounds of the Atlantic Ocean, and, once back, the goods are sold in the city markets. The players represent City merchants: they invest in ships
and City buildings to try to get rich. Who will be the richest merchant of Rouen, when Francis I, King of France, comes to visit the City?

In Upon a Salty Ocean, players start the game with one caravel loaded with three salt barrels, a salt mine and 10-16 money. From this, they must build a
shipping empire!
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Notes:
Type = This details the type of game, Sci-Fi / Fantasy, Detective, Decksploration, Deckbuilding, etc.
Tables that have BG-Xa & BG-Xb = This indicate the events occur on the
same table, it is simply the left half and right half of the table.