those children a chance to learn what table top gaming is all about.We accomplish this using a two prong approach. First we offer the kids in these schools, organizations,
and charities free access on specific days to Texicon. They can come experience everything we offer.
Their teachers and volunteers can meet with us to understand how gaming is educational and how they
can bring the excitement to the kids they work with. Our second prong works with targeted game
companies that make games that are great for kids of all ages.
In this way we can reach out to every aspect of getting kids involved. If you or your organization is
interested in working more closely with Texicon to become a part of the Texicon Kid’s Track of games
please contact us
, and include your information in the subject line,
eg. “Kid’s Track – John Doe / Bright Idea Games”
for you. Our Special Guest and his company Calliope Games brings their unique
brand of games to Texicon. These games are designed to introduce non-gamers
to gaming. This game series is title The Titans of Gaming. This is perfect for our
young gamers that might not know gaming.
|2016 Texicon Kids Track Games
has sent us some great selections.
ames What They Are About:
We take tabletop gaming seriously, because free time doesn’t come around
nearly enough in life. And it’s those fussy, esoteric, and admittedly geeky
standards that drive us to obsessive excellence. We’re proud of our original
, specialty play pieces, and custom card sleeves, because frankly,
they’re good enough for us. And that’s saying something.
Let’s build a better game night! Downtime doesn’t have to run through dullsville. That’s why we make
innovative games and premium accessories to keep your good times golden and your collectibles convention
ready. Because enjoying your spare time is never a waste.
Say Sorry to the boring board games that have a Monopoly on closet space with fast-paced Mayday Originals
like Lemonade Stand and Walk the Plank! Pass on tabletop traditions to new generations, or gather good buds
and good brews for some grown-up fun. With lightning mechanics, eye-catching art, and customer-driven
content, Mayday Games is proud to present an all
-new, old-fashioned game night.
Texicon’s Vice President, Karl Pajak on Mayday Games:
Each year Texicon travels to GenCon in Indianapolis to work with game manufacturers and meet great people.
Last year when Tricia Sidney, Texicon’s Social Media Guru, and owner of Game Acclaim, met with Mayday
Games’ President Ryan Bruns to discuss Texicon it was clear from the start that their games would be perfect
for our Kid’s Track Games. Mayday games joins us this year in supporting the Kid’s Track Games through their
generous donation of the following titles: Click Clack Lumberjack, Hold your Breath!, and Coconuts. We look
forward to working with them in the future as a Manufacturer Attended/Supported game company.
There are two very different versions of Toc Toc Woodman, and
also a third edition named Click Clack Lumberjack which makes
minor additions to the second edition of Toc Toc Woodman. In
each version, the object of the game revolves around using a
plastic axe to tap a tree made out of individual flat segments
without causing any segments to fall out of the tree.
Tok Tok Woodman First edition:
A very simple dexterity game with 12 large wooden discs, a
wooden axe, and a die. The discs are stacked as a tower. A
player turn consists of rolling the die and then hitting the tower
with the axe. For example, if you roll a five, you have to hit the fifth
disc five times with the axe. The player causing the tower to fall
Toc Toc Woodman Second edition:
A dexterity game where nine plastic tree segments are stacked
up. Each tree segment has four bark sections around it. On their
turn, a player gets two taps with the axe to try and knock off
pieces of bark from the tree segments for one point a piece. But
be careful, if a tree segment comes down it’s minus 5 points! A
quick unique dexterity game.
Very similar to Toc Toc Woodman Second edition, but adds some optional grub stickers which you may apply to bark pieces in order to add various rules
for the grub. Also comes in smaller, more portable packaging and at a lower price point.
Hold Your Breath! is the final chapter in the “Get Bit Casual Trilogy” by Mayday Games, but you don’t
need to know ANYTHING about the first two games in the series to play this one other than that we
are revisiting the dumbest pirates known to man. They have been kicked off the ship by their captain
in Walk the Plank and chased by sharks in Get Bit, and now they face their final challenge.
In Hold Your Breath! each player assumes the role of a pirate treading water in the ocean. These
brilliant tacticians have decided to play a game of “Hold Your Breath” to see who is the toughest pirate
because, you know, what else are you gonna do in the middle of the ocean facing certain death?
The game is played in two rounds. In the first round, each player may dive deeper, providing they
have the “Swim” and “Air” cards to do so. Players press their luck each turn since it is the pirate who
dives the deepest in round one AND resurfaces in round two who is the winner. What about the
losers? Who cares, they are losers. But if you really want to know, well, they dove down and ran out of
oxygen before they could resurface, so now they are just “resting” underwater until the next game,
okay? But we digress…
Players can play “Panic”, “Shark”, and other nasty cards on the other players, slowing their progress.
In the second round each player struggles to reach the surface before he runs out of air and
therefore decides to take a rest. Most of the pirates may not make it back to the surface, but the one
who makes it back alive AND dove the deepest is the winner. Be careful, though, because if you dove
the deepest in the first round, you will surely have the toughest time getting back to the surface since
A) you swam the deepest and B) no one else wants to see you make it back alive.
Awards & Honors
2015 Spiel der Spiele Hit für Kinder Recommended
2014 Guldbrikken Best Children’s Game Nominee
2013 Golden Geek Best Children’s Board Game Nominee
Coconuts is a dexterity game based on the “Monkey King” character from Chinese
In the game, players launch coconuts toward a field of cups in the middle of the playing
area. Land in a cup, and you get to stack it on your player board; land in a cup on someone
else’s board, and you get to move it to yours. By playing special “Monkey King Magic” cards,
you can force opponents to shoot blind, take long shots, or otherwise bollix their efforts to
cup a coconut. Whoever first completes a pyramid of six cups on his player board wins!